- EP10 Update Gui (Shaper Class) - Add Lunch Box - Add Change School - Add Reform Value - Fix Wrapper - Transfrom Shapper - Item Shapper
and more
Test it and make your client
I want to share my little modif RanOnline EP7 Classic gameplay
- this shared file from Mr. Eduj Kun. from old file
- Party Leveling Gameplay Classic
- Support Max RV Card
- Support No Fail Enchaner
- Tyranny Wars
- School Wars
- Superior Wars
- Wrapper
- Non-drop
- Fix +speed issue on Tyranny Wars
- Fix Safezone
- Item Link
- Characater Viewer
- etc.
Whats news?
- add new tyranny window
- add winner on minimap
- add new Quest Window
- add new Compound Window
- add new Inventory Window
- add new PET Window by me
- add new Character Window
- add new Skill Window
- add new Menu like GS
- add menu run buton
- add new system window showing like GS
- add new money type
- and more you can explore it.
Whats problem?
I update money type like premium point and contribution point but i dont know for update database also.
just it if you have problem "This name not available", yups same with me :P
Note : you must update BasicLineBoxEx until you have same with my friend window line box.
merger Friend Window old .xml in uiinnercfg03.xml with this .xml gui
after you have all require file for this you can open .xml gui in gui folder, and then you can see this :
<CONTROL Local="Common" Id="FRIEND_WINDOW">
<WINDOW_POSX="0"Y="0"W="465"H="376" />
</CONTROL>
This is a little bit knowledge for WINDOW_POS :
FRIEND_WINDOW = gui source you can see this in innerinterfacesimple.cpp for your source,
X="0" = Position vector X for your window "horizontal",
Y="0" = Position vector Y for your window "vertical"
W="465" = Position vector X for your gui window "horizontal",
H="376" = Position vector Y for your gui window "vertical".
For Ex:
Just take screenshoot full window and use Rectangel Select in Paint Net you can make your window gui to fit and smoothly :)
Use Bounding rectangel size in red box from this picture and apply in your xml gui
For Ex : Rectangel Select says "Selection top left 526, 233. Bounding rectangle size: 463 x 373"
526 = X | 233 = Y | 463 = W | 373 = H
So you can appy in gui.xml :
<CONTROL Local="Common" Id="FRIEND_WINDOW">
<WINDOW_POSX="0"Y="0"W="463"H="373" />
</CONTROL>
Why "X" and "Y" not apply in window gui?
Note : This does not matter if for window but if you want to change the position CUICONTROL texture "X" and "Y" you must include.
For video guide :
Thanks for your time and try it to get awesome interface.
Hello i want to show , How to compile RanOnline Source Code ??
If you have done with all file required from this, oke next step guide for compile with Visual Studio 2003.
For basickly :
1. Open your RanOnline source code,
2. Open your project with Visual Studio 2003,
3. Select Your Source Code Configuration,
Note : You can select you configuration
for ex Release or Release_A in red box from this picture,
4. Setting your directories Include File
Select directories Include File
also your directories
Select directories Library File
5.Checklist configuration manager, what do you want to build
Checklist all to build all tool
Checklist Configuration Manager
6. After all done setting you can build it and waiting until done :)
If compile done you can see in _bin folder in your source code folder.
Thanks You Lets Try and You can do it :)
For video guide you can follow this
Thanks to : All Developer RanOnline Private in the world :D RaGEZONE